Commit Graph

791 Commits

Author SHA1 Message Date
dexy
80d175624f Audio explorer progress 2022-01-16 05:54:32 +11:00
dexy
d622cd33fa Use LodInParentYmap flag for LOD linking instead of index check hack 2022-01-16 00:00:48 +11:00
dexy
64f007d611 Audio explorer progress 2022-01-15 05:38:14 +11:00
dexy
75c3a0690b Audio explorer progress 2022-01-14 04:33:20 +11:00
dexy
df79715e6b Audio Explorer 2022-01-13 05:07:07 +11:00
dexy
e76e854ead Synth disassembly in XML instead of bytecode 2022-01-12 01:45:22 +11:00
dexy
8d257f6045 Added G9 specifier to FloatUtil.ToString to preserve exact values 2022-01-11 16:45:02 +11:00
dexy
0f92b25b7b Fixed ModelForm controls anchoring, use archetype bounds for camera position in ModelForm 2022-01-11 04:59:25 +11:00
dexy
e461de4cfd Added save all textures options to ModelForm 2022-01-11 03:04:51 +11:00
dexy
52cb8511a0 Added entity disable water reflections flag name 2022-01-10 22:45:02 +11:00
dexy
1d26261b62 Updated some entity flags names 2022-01-10 22:19:47 +11:00
dexyfex
dc8cc866be
Merge pull request #145 from Monkeypolice188/master
Audio.rel.xml updates
2022-01-10 21:59:14 +11:00
dexy
9904b619c1 Fix for loading scenarios with empty chains 2022-01-10 21:35:01 +11:00
dexy
eb12b5ddcd Allow opening ydr,ydd,yft,ytd files in project window 2022-01-10 04:03:57 +11:00
dexy
edabc852a9 Streamlined opening files in project window, Added open folder option 2022-01-09 20:59:10 +11:00
dexy
19565e7d74 Fixed embedded textures replacement from ModelForm 2022-01-08 19:37:47 +11:00
dexy
8ea3327810 Fix for <Item type="None" /> appearing in drawable XML 2022-01-08 17:40:34 +11:00
dexy
d6039e87ab Fix for crash when closing DX window when CW not active 2022-01-07 21:19:48 +11:00
Monkeypolice188
634e7296f3 Audio.rel.xml updates
Updates to the following classes;
Dat22Category
Dat151AmbientRule
Dat151AmbientZone
Dat151DependentAmbience
Dat151Unk124
Dat15Patch
2022-01-07 00:21:48 +00:00
dexy
bbdbb6ae59 Fix for light flags not being populated on ModelLightForm 2022-01-07 00:42:20 +11:00
dexy
0fef64ece9 Use animated bone transform for lights rendering, Made lights editor widget and selection outlines also use bone transform 2022-01-06 21:35:33 +11:00
dexy
7bb65ca063 Changed BoundComposite XML to use CompositeTransform Matrix instead of Position/Orientation/Scale 2022-01-06 19:52:18 +11:00
dexyfex
ac8ed59d0b
Merge pull request #144 from DEADP1XL/master
Set model from selection on changing mode
2022-01-05 00:18:40 +11:00
Rob
2eee1394fb Set model from selection on changing mode
When changing from World View to Model View, populate the Model selectbox with the selected item's name
2021-12-31 13:54:19 -05:00
dexy
8af20945cb Fixed issues with light editor, upgraded ModelForm toolbar 2022-01-01 00:03:52 +11:00
dexyfex
f91ef89580
Merge pull request #143 from Skylumz/master
Implemented a lights editor in model viewer fixed
2021-12-31 18:02:47 +11:00
dexy
853bca2fe4 Reduce FPS when CW is not in the foreground 2021-12-30 20:38:24 +11:00
dexy
ab0bf465dc Made UGC files open with text editor, however FCTB always converts tabs to spaces so still recommended to edit these with a real text editor. 2021-12-30 20:21:26 +11:00
dexy
3926b53c25 New YTD file option in RPF Explorer context menu 2021-12-30 18:59:17 +11:00
Skylumz
0c62a04625 Implemented a lights editor in model viewer 2021-12-29 17:17:31 -05:00
dexy
42f0e95c7c Removed hack to focus WorldForm when selection changed, it caused more problems than it solved 2021-12-30 06:37:26 +11:00
dexy
7f0bb17e68 YTD and embedded texture editing in YtdForm, Fixed texture sorting by hash when importing XML 2021-12-28 23:26:35 +11:00
dexy
a4998e36c8 Fixed BoundComposite BVH crash issue for fragments with destroyed models, also fixed missing BVH for XML imported ybn 2021-12-19 04:11:51 +11:00
dexy
a6a2acab75 Fix for Bounds XML not exporting null composite children 2021-12-14 02:54:59 +11:00
dexy
70ebdd8360 Changed RSC Meta packing to old version - attempted fix for peds ymt's causing crashes 2021-12-14 01:38:52 +11:00
dexy
2a63329490 Fragments XML conversion improvements and field names update 2021-12-12 02:29:11 +11:00
dexy
4550ac6eb4 Added JenkGen and JenkInd to RPF Explorer Tools menu 2021-12-10 16:05:50 +11:00
dexy
a81ef94140 Add nametable file entries to JenkIndex on save from TextForm 2021-12-10 15:58:46 +11:00
dexy
959eae6686 Updated Fragments field names 2021-12-10 15:42:05 +11:00
dexy
5e7e91043e Fixed UI problems with AudioEmitter Start/End times and changed field types to ushort 2021-12-10 14:55:15 +11:00
dexyfex
09a6a71707
Merge pull request #136 from pnwparksfan/enhanced-water-quads-squashed
Add selection modes for water calming and wave quads
2021-12-10 13:48:12 +11:00
dexyfex
b10894ebdb
Merge pull request #134 from pnwparksfan/path-copy-fixes
Fixes for traffic path node editing in world view
2021-12-10 13:47:44 +11:00
dexyfex
5b5b88c22a
Merge pull request #137 from Monkeypolice188/master
Audio updates
2021-12-10 13:47:21 +11:00
Monkeypolice188
f2819b35f6 Audio updates 2021-12-08 15:15:44 +00:00
PNWParksFan
5cc94f049c Implemented water calming and wave quad selection 2021-12-02 00:26:48 -08:00
dexy
e812674e69 Added placeholder class for loading encrypted strings block in RSC Meta (only in debug build), added ResourceAnalyzer to Meta class (also debug build only). 2021-12-02 11:14:50 +11:00
dexyfex
06f24af091
Merge pull request #135 from Lucas7yoshi/fix/cutscenes
Correct cutscene breaking metaname additions
2021-12-01 17:41:12 +11:00
dexy
6c8e6be726 Changed field names in CScenarioChainingNode 2021-12-01 17:37:07 +11:00
Lucas7yoshi
8c494a0c62 Correct cutscene breaking metaname additions 2021-11-30 22:51:57 -05:00
PNWParksFan
a32cc82ce9 Fixed drag-to-copy for path nodes; update node vertex box position when dragging; block drag-to-copy multi-selected path nodes (which does not work, it only copies the first one) 2021-11-27 22:55:55 -08:00