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CodeWalker
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6e2c81675e5556cd9bbee2477cb1c53b37becd28
Commit Graph
14 Commits
Button in model viewer to open embedded texture dict in YTD viewer
dexyfex
·
2018-03-17 02:24:21 +11:00
cda768eb22
Model viewer starting camera position improvement
dexyfex
·
2018-03-17 01:53:49 +11:00
bcfeb4fa30
Navmesh/paths rendering depth bias, navmesh points and portals now selectable
dexyfex
·
2018-03-12 04:42:20 +11:00
761278fd0b
Removed unnecessary SharpDX. prefixes
dexyfex
·
2018-03-11 01:27:13 +11:00
07330891bf
Ynv polygon properties editing
dexyfex
·
2018-03-10 04:58:44 +11:00
ab64a82791
Switched everything to new GTAFolder class and removed all direct references to Settings.Default.GTAFolder
PNWParksFan
·
2018-02-21 01:12:17 -08:00
6ae3b470f6
Added invert mouse option.
dexyfex
·
2018-01-02 11:07:24 +11:00
4cbf85bd03
Refactored rendering and input code, added show skeletons option to WorldForm
dexyfex
·
2018-01-02 07:52:54 +11:00
77e9c0566f
R28_dev1 - Turkish weather bug fix, .rel progress
dexyfex
·
2017-12-20 10:52:50 +11:00
470f71d6ca
ModelForm fragment render refactor, Grass setting
dexyfex
·
2017-10-01 18:07:45 +11:00
3e46c2e60a
Multi-selection, move, undo/redo
dexyfex
·
2017-09-26 10:27:18 +10:00
bac531208c
Show skeletons in model viewer, Clips progress update
dexyfex
·
2017-09-24 20:14:41 +10:00
dc9084fc30
Checkboxes for entity & cargen flags in project window, fix for backwards heads
dexyfex
·
2017-09-23 21:46:49 +10:00
5fbe3891cd
R26_dev8 - First public commit
dexyfex
·
2017-09-21 20:33:05 +10:00
a8243c3e0e