Lucas7yoshi
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aac00e5070
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yvr/ywr form redo
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2022-01-12 14:35:38 -05:00 |
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dexy
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df79715e6b
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Audio Explorer
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2022-01-13 05:07:07 +11:00 |
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dexy
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e76e854ead
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Synth disassembly in XML instead of bytecode
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2022-01-12 01:45:22 +11:00 |
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dexy
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8d257f6045
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Added G9 specifier to FloatUtil.ToString to preserve exact values
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2022-01-11 16:45:02 +11:00 |
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dexy
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0f92b25b7b
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Fixed ModelForm controls anchoring, use archetype bounds for camera position in ModelForm
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2022-01-11 04:59:25 +11:00 |
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dexy
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e461de4cfd
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Added save all textures options to ModelForm
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2022-01-11 03:04:51 +11:00 |
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dexy
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52cb8511a0
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Added entity disable water reflections flag name
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2022-01-10 22:45:02 +11:00 |
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dexy
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1d26261b62
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Updated some entity flags names
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2022-01-10 22:19:47 +11:00 |
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dexyfex
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dc8cc866be
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Merge pull request #145 from Monkeypolice188/master
Audio.rel.xml updates
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2022-01-10 21:59:14 +11:00 |
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dexy
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9904b619c1
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Fix for loading scenarios with empty chains
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2022-01-10 21:35:01 +11:00 |
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dexy
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eb12b5ddcd
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Allow opening ydr,ydd,yft,ytd files in project window
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2022-01-10 04:03:57 +11:00 |
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dexy
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edabc852a9
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Streamlined opening files in project window, Added open folder option
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2022-01-09 20:59:10 +11:00 |
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dexy
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19565e7d74
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Fixed embedded textures replacement from ModelForm
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2022-01-08 19:37:47 +11:00 |
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dexy
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8ea3327810
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Fix for <Item type="None" /> appearing in drawable XML
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2022-01-08 17:40:34 +11:00 |
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dexy
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d6039e87ab
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Fix for crash when closing DX window when CW not active
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2022-01-07 21:19:48 +11:00 |
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Monkeypolice188
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634e7296f3
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Audio.rel.xml updates
Updates to the following classes;
Dat22Category
Dat151AmbientRule
Dat151AmbientZone
Dat151DependentAmbience
Dat151Unk124
Dat15Patch
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2022-01-07 00:21:48 +00:00 |
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dexy
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bbdbb6ae59
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Fix for light flags not being populated on ModelLightForm
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2022-01-07 00:42:20 +11:00 |
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dexy
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0fef64ece9
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Use animated bone transform for lights rendering, Made lights editor widget and selection outlines also use bone transform
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2022-01-06 21:35:33 +11:00 |
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dexy
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7bb65ca063
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Changed BoundComposite XML to use CompositeTransform Matrix instead of Position/Orientation/Scale
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2022-01-06 19:52:18 +11:00 |
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dexyfex
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ac8ed59d0b
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Merge pull request #144 from DEADP1XL/master
Set model from selection on changing mode
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2022-01-05 00:18:40 +11:00 |
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Rob
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2eee1394fb
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Set model from selection on changing mode
When changing from World View to Model View, populate the Model selectbox with the selected item's name
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2021-12-31 13:54:19 -05:00 |
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dexy
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8af20945cb
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Fixed issues with light editor, upgraded ModelForm toolbar
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2022-01-01 00:03:52 +11:00 |
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dexyfex
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f91ef89580
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Merge pull request #143 from Skylumz/master
Implemented a lights editor in model viewer fixed
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2021-12-31 18:02:47 +11:00 |
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dexy
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853bca2fe4
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Reduce FPS when CW is not in the foreground
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2021-12-30 20:38:24 +11:00 |
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dexy
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ab0bf465dc
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Made UGC files open with text editor, however FCTB always converts tabs to spaces so still recommended to edit these with a real text editor.
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2021-12-30 20:21:26 +11:00 |
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dexy
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3926b53c25
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New YTD file option in RPF Explorer context menu
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2021-12-30 18:59:17 +11:00 |
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Skylumz
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0c62a04625
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Implemented a lights editor in model viewer
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2021-12-29 17:17:31 -05:00 |
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dexy
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42f0e95c7c
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Removed hack to focus WorldForm when selection changed, it caused more problems than it solved
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2021-12-30 06:37:26 +11:00 |
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dexy
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7f0bb17e68
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YTD and embedded texture editing in YtdForm, Fixed texture sorting by hash when importing XML
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2021-12-28 23:26:35 +11:00 |
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dexy
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a4998e36c8
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Fixed BoundComposite BVH crash issue for fragments with destroyed models, also fixed missing BVH for XML imported ybn
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2021-12-19 04:11:51 +11:00 |
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dexy
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a6a2acab75
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Fix for Bounds XML not exporting null composite children
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2021-12-14 02:54:59 +11:00 |
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dexy
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70ebdd8360
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Changed RSC Meta packing to old version - attempted fix for peds ymt's causing crashes
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2021-12-14 01:38:52 +11:00 |
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dexy
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2a63329490
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Fragments XML conversion improvements and field names update
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2021-12-12 02:29:11 +11:00 |
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dexy
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4550ac6eb4
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Added JenkGen and JenkInd to RPF Explorer Tools menu
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2021-12-10 16:05:50 +11:00 |
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dexy
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a81ef94140
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Add nametable file entries to JenkIndex on save from TextForm
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2021-12-10 15:58:46 +11:00 |
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dexy
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959eae6686
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Updated Fragments field names
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2021-12-10 15:42:05 +11:00 |
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dexy
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5e7e91043e
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Fixed UI problems with AudioEmitter Start/End times and changed field types to ushort
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2021-12-10 14:55:15 +11:00 |
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dexyfex
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09a6a71707
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Merge pull request #136 from pnwparksfan/enhanced-water-quads-squashed
Add selection modes for water calming and wave quads
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2021-12-10 13:48:12 +11:00 |
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dexyfex
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b10894ebdb
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Merge pull request #134 from pnwparksfan/path-copy-fixes
Fixes for traffic path node editing in world view
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2021-12-10 13:47:44 +11:00 |
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dexyfex
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5b5b88c22a
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Merge pull request #137 from Monkeypolice188/master
Audio updates
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2021-12-10 13:47:21 +11:00 |
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Monkeypolice188
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f2819b35f6
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Audio updates
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2021-12-08 15:15:44 +00:00 |
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PNWParksFan
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5cc94f049c
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Implemented water calming and wave quad selection
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2021-12-02 00:26:48 -08:00 |
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dexy
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e812674e69
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Added placeholder class for loading encrypted strings block in RSC Meta (only in debug build), added ResourceAnalyzer to Meta class (also debug build only).
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2021-12-02 11:14:50 +11:00 |
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dexyfex
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06f24af091
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Merge pull request #135 from Lucas7yoshi/fix/cutscenes
Correct cutscene breaking metaname additions
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2021-12-01 17:41:12 +11:00 |
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dexy
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6c8e6be726
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Changed field names in CScenarioChainingNode
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2021-12-01 17:37:07 +11:00 |
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Lucas7yoshi
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8c494a0c62
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Correct cutscene breaking metaname additions
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2021-11-30 22:51:57 -05:00 |
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PNWParksFan
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a32cc82ce9
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Fixed drag-to-copy for path nodes; update node vertex box position when dragging; block drag-to-copy multi-selected path nodes (which does not work, it only copies the first one)
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2021-11-27 22:55:55 -08:00 |
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dexy
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f808c095c1
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Update all scenario flags names
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2021-11-23 12:46:16 +11:00 |
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dexy
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b29629d72b
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Update MetaTypes names from new MetaNames
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2021-11-23 12:29:13 +11:00 |
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dexy
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9ac4785af4
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Refactor scenarios deleting nodes/chains/clusters code, rename CScenarioChainingGraph and CSpawnPoint__AvailabilityMpSp
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2021-11-23 10:37:31 +11:00 |
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