Commit Graph

338 Commits

Author SHA1 Message Date
PNWParksFan
3030e66aae Merge branch 'master' into ImportUnknownModelsetScenarios 2019-09-08 22:48:19 -07:00
PNWParksFan
2f65546e86 Worked on scenario import 2019-09-08 22:47:47 -07:00
dexy
4559312f1c Handle mouse back/forward in RPF Explorer, Fix 2D mode ymap frustum culling, Added Disable embedded collisions flag name on Entity form 2019-03-30 03:30:45 +11:00
dexy
60b1570930 Fix for vehicle wheels rendering corrupting the saved file 2019-03-28 20:33:07 +11:00
dexy
bd283a5c07 Ymap frustum culling 2019-03-23 22:23:37 +11:00
dexy
a434d9ad55 RPF Explorer support for files not in RPFs 2019-03-22 22:18:28 +11:00
dexy
4bc51f8d69 Added Save button to ModelForm, fixed material editor not updating all relevant geometries on parameter change 2019-03-22 20:07:12 +11:00
dexy
023be70bb4 Model Material Editor 2019-03-22 01:29:37 +11:00
dexy
8324e1ecda Added InvertTexcoordV option to FbxConverter class 2019-03-21 14:02:59 +11:00
dexy
d1cdc5a3d9 Renamed Explorer cmd file 2019-03-21 14:02:22 +11:00
dexy
bc1efebe5c FBX importer v1, fix for YNDs DLC loading, fix for renamed NG encrypted RPFs, RelFile MetaNames addition 2019-03-20 21:21:47 +11:00
dexyfex
decc3dccb4 Fix for resources saving empty arrays 2019-03-13 04:23:30 +11:00
dexyfex
47113036ae Audio dat progress 2019-03-13 04:22:36 +11:00
dexyfex
08d1cdcdf3 Audio dat progress 2019-03-12 01:13:04 +11:00
dexyfex
3116c049fd
Merge pull request #46 from carmineos/update/boundmaterial
Updated BoundMaterial_s and added BoundsMaterialType To/From byte implicit cast operators
2019-03-07 16:50:14 +11:00
dexyfex
e49c1413c3 Dat151 progress 2019-03-07 16:46:42 +11:00
dexyfex
fc18820930 Dat151 progress 2019-03-06 01:20:31 +11:00
dexyfex
7f4e0a1571 Dat151 progress 2019-03-05 02:55:14 +11:00
dexyfex
bb5647d1c1 Dat151 progress 2019-03-04 00:24:30 +11:00
Carmine
ebf2e5df87 Updated BoundMaterial_s and added BoundsMaterialType To/From byte implicit cast operators 2019-03-02 18:57:10 +01:00
dexyfex
21c9eda43c Dat151 progress 2019-03-03 04:54:13 +11:00
dexyfex
9a13bc9aa3 Dat151 progress 2019-03-02 04:23:41 +11:00
smallo92
8183354186 Added more resolved hashes (#45)
* Update MetaNames.cs
Added additional strings for popgroups.ymt file. Thanks to FiveM.
2019-02-26 11:24:49 +11:00
Carmine Giugliano
58b725d7d2 Updated BoundComposite and BoundMaterial_s (#44)
* Added EBoundCompositeFlags and EBoundMaterialFlags
* Added properties for RoomId and PedDensity in BoundMaterial_s
2019-02-26 10:54:39 +11:00
Dmitriy Nikifrov
6233135ad5 TextBoxFix: unused usings removed; ctrl-y & crtl-z features added; (#39)
TextBoxFix: Ctrl-A, Ctrl-Z, Ctrl-Y
2019-02-26 10:52:15 +11:00
dexy
0418e7743e Fix for saving texture resources 2019-02-21 16:37:55 +11:00
dexy
a11ec59dda Optimised BasicShaderPSGeomVars for DiffuseSampler2, added BasicVS_PNCTT.cso to source control 2019-02-20 20:56:04 +11:00
horstche
3690b082bc Added vertex shader PNCTT and started implementation of DiffuseSampler2. (#43)
Added vertex shader PNCTT and implementation of DiffuseSampler2.
2019-02-20 20:41:00 +11:00
dexy
7fe0bef6bd NavMesh generator progress 2019-02-19 20:04:08 +11:00
dexy
dd97b65933 Added Save methods to YvrFile and YwrFile 2019-01-29 00:35:23 +11:00
dexy
2622ea08b6 Added Save method to YptFile 2019-01-29 00:29:59 +11:00
dexy
75748ad3d0 Fixed bugs in RSC Meta/XML conversion 2019-01-28 23:51:52 +11:00
dexy
43f6acda7a Added Save method to YftFile 2019-01-28 18:10:25 +11:00
dexy
f0128223ef Added Save methods to YdrFile and YddFile 2019-01-28 13:13:45 +11:00
dexy
4d717e41dc Renamed StreamingSound UnkInt to Duration 2019-01-27 22:04:25 +11:00
dexy
40f1d81318 Updated ResourceBaseTypes, added Save method to YbnFile 2019-01-27 21:50:24 +11:00
dexy
3819d53890 Updated ResourceBaseTypes, added Save method to YtdFile 2019-01-27 17:14:10 +11:00
dexy
3e2dd89702 Trying to generate hash for LOD lights 2019-01-26 21:00:13 +11:00
dexy
7d72c9be3a Generate LOD Lights making random hashes, now sorting by streetLight and hash 2019-01-26 10:24:20 +11:00
dexy
9c41a21217 Dat151 and Dat54 name and type updates 2019-01-26 09:56:44 +11:00
dexy
0790169e2e Generate LOD Lights streetLight research, fix for MenyooXML import static objects 2019-01-26 09:00:38 +11:00
dexy
449fcb7424 Dat151 name updates 2019-01-25 09:23:53 +11:00
dexy
2cf51e154e Generate LOD Lights adjustments 2019-01-25 08:56:58 +11:00
dexy
cad229163b Generate LOD Lights now using drawable's light type 2019-01-22 13:34:21 +11:00
dexy
56b148a070 Dat151 name updates 2019-01-22 12:57:16 +11:00
dexy
239ff7fd8e Fixed bug in Generate LOD Lights when ymaps had no entities 2019-01-22 10:03:28 +11:00
dexy
38b9b8fc0a Generate LOD Lights type added 2019-01-21 21:05:32 +11:00
dexy
7f16c84360 Generate LOD Lights now using bone ids 2019-01-21 19:30:49 +11:00
dexy
c14590ff42 Generate LOD Lights tool (WIP) 2019-01-21 17:30:43 +11:00
dexy
d7be3a70d4 Updated names for game.dat151.rel 2019-01-21 12:24:02 +11:00