dexy
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12dd40ea8e
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Light hash calculation using correct bounding boxes
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2021-05-02 23:30:45 +10:00 |
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dexy
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7b628aeab2
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Light hash calculation including archetype extensions
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2021-05-02 23:09:21 +10:00 |
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dexy
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e18cf990fe
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Moved entity light hash generation to YmapEntityDef and added Lights array to entity
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2021-05-02 04:57:24 +10:00 |
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dexy
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384ad0c9cb
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LodLights generator progress, correct hash for some lights
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2021-05-02 00:33:13 +10:00 |
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dexy
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77e036e750
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Spot lights geometry improvement, LodLights cone angles and game crash fixes
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2021-05-01 21:17:43 +10:00 |
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dexy
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ea876743bc
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LodLights rotating and scaling
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2021-04-30 18:19:54 +10:00 |
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dexy
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a8e212135c
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OccludeModel and BoxOccluder editing basics
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2021-04-30 02:15:23 +10:00 |
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dexy
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7eec785459
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Render window glass projections from fragments in model viewer and vehicle viewer
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2021-04-27 21:29:42 +10:00 |
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dexy
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5cdde7a34f
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LodLights editing basics
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2021-04-26 04:41:02 +10:00 |
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dexy
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edd8916c1f
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LodLights selection basics, replaces DistantLodLights mode
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2021-04-22 15:16:11 +10:00 |
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dexy
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b3f9312790
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Auto calculate ymap flags and extents options in project window
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2021-04-21 19:07:32 +10:00 |
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dexy
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0f6474242d
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Added heightmap rendering and waterheight.dat file reading/rendering code
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2021-04-21 06:26:32 +10:00 |
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dexy
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25df592731
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Support for little endian heightmaps conversion
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2021-04-18 20:39:49 +10:00 |
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dexy
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ab4a34cc53
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Heightmap/XML conversion
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2021-04-18 00:30:32 +10:00 |
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dexy
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ac14e716d8
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Added missing YNV content flag
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2021-04-17 06:51:33 +10:00 |
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dexy
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4751818703
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YNV/XML conversion
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2021-04-17 06:33:23 +10:00 |
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dexy
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6268298207
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List and render DrawableArray (damaged) models for fragments in ModelForm (and VehicleForm)
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2021-04-15 17:40:23 +10:00 |
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dexy
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e0bd87f51c
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Fixed ReadXML for Dat151PedR2PVG
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2021-04-14 15:38:51 +10:00 |
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dexyfex
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80b5372cd7
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Merge pull request #82 from cpast/cpast
Race-aware ped voice groups
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2021-04-14 15:36:51 +10:00 |
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dexyfex
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b20af501e0
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Merge pull request #94 from emcifuntik/master
Changed entity hash generation method to real one used in RAGE
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2021-04-14 15:26:46 +10:00 |
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dexy
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66b1d619fe
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Fixed Monkey Mess
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2021-04-14 15:08:38 +10:00 |
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dexyfex
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f83233f6fc
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Merge pull request #95 from alexguirre/synth
Synth bytecode disassembler/assembler
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2021-04-14 14:54:25 +10:00 |
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dexyfex
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8b5d4bcedb
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Merge pull request #99 from carmineos/mpheist4/gtxd
Cayo Perico: Load mph4_gtxd.ymt
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2021-04-14 14:52:23 +10:00 |
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dexyfex
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4271e16095
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Merge pull request #101 from nikez/master
fix(gamefiles): Added proper description to game audio file
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2021-04-14 14:52:01 +10:00 |
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dexyfex
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c407760674
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Merge pull request #102 from Monkeypolice188/master
Dat54RelType Header Field Names (Update RelFile.cs)
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2021-04-14 14:49:38 +10:00 |
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dexy
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d6b4d0b3a5
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Improved error message for missing .dds files on XML import
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2021-04-14 14:07:37 +10:00 |
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dexy
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fc0d84d9dd
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Fix for incorrect ordering of ChildIndices in skeletons after XML import
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2021-04-08 01:37:21 +10:00 |
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dexy
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bee7eb22f7
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Added code to generate Shaders.xml for XML plugins
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2021-04-07 16:52:32 +10:00 |
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Monkeypolice188
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b196ef1b3b
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Update RelFile.cs
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2021-01-28 12:52:54 +00:00 |
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Nikez
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9b45cb7b54
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fix(gamefiles): Added proper description to game audio file
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2021-01-27 11:53:48 +01:00 |
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carmineos
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2a2375de85
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mpheist4: load mph4_gtxd.ymt
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2020-12-29 13:08:21 +01:00 |
|
alexguirre
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07e80ef3fa
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Synth bytecode disassembler/assembler
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2020-12-08 20:30:32 +01:00 |
|
Eugene Pogrebnyak
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3e05173d11
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Fixed hash generation to 100% fit RAGE one
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2020-12-03 23:47:39 +03:00 |
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Eugene Pogrebnyak
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44c71139f1
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Changed entity hash generation method to real one used in RAGE
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2020-12-03 14:30:15 +03:00 |
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cpast
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d4e7bb5af3
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Name the PedR2PVG group of race-aware ped voice groups, as well as various entries for the voice group associated with particular races.
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2020-05-26 16:59:40 -04:00 |
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dexy
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e77c2b95ec
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Bug fix for loading some modded drawables
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2020-04-20 23:58:25 +10:00 |
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dexy
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21645a3297
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Particles resource packing improvement
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2020-03-20 11:07:55 +11:00 |
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dexy
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767e54fa1f
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Particles resource packing improvements
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2020-03-20 04:54:59 +11:00 |
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dexy
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57f6b71bf8
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Improved ResourceBuilder performance and cleaned up old code
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2020-03-19 23:14:59 +11:00 |
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dexy
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140510c67c
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Added ResourceAnalyzer to YptFile
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2020-03-19 23:13:42 +11:00 |
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dexy
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be73ea2bcb
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Experimental resource packing improvements
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2020-03-18 05:33:18 +11:00 |
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dexy
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213f734baf
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Improved ResourceAnalyzer
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2020-03-18 05:32:16 +11:00 |
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dexy
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1ac95eebf6
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Added RpfResourcePageFlags structure
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2020-03-18 05:31:11 +11:00 |
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dexy
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da62abefcf
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Adjusted padding for BoundGeometry Materials array
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2020-03-15 02:25:09 +11:00 |
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dexy
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38bb3ebb16
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Changed Skeleton Bones into array and added SkeletonBonesBlock
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2020-03-15 00:52:36 +11:00 |
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dexy
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1f516a87b3
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Changed DrawableModels into arrays and added DrawableModelsBlock
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2020-03-14 22:23:40 +11:00 |
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dexy
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e48503e130
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Changed DrawableModel.Geometries to array
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2020-03-14 01:30:56 +11:00 |
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dexy
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4941f86193
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Improved array caching for ResourceAnalyzer
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2020-03-13 23:23:54 +11:00 |
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dexy
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7712807c36
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ResourceAnalyzer improvements
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2020-03-13 04:21:30 +11:00 |
|
dexy
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dcfe22ade7
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Fragments group names reading/writing/packing improvements
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2020-03-13 01:05:59 +11:00 |
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