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mirror of https://github.com/ppy/osu.git synced 2024-11-18 11:12:57 +08:00
osu-lazer/osu.Game/Screens
2022-12-27 19:51:51 +01:00
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Backgrounds Partial everything 2022-11-27 00:00:27 +09:00
Edit Use generic Enum methods 2022-12-26 20:36:39 +01:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
OnlinePlay Use MaxBy in all locations that can and update inspection level to match dotnet-build 2022-12-19 16:47:10 +09:00
Play Only show global rankings on results screen when progressing from gameplay 2022-12-26 23:35:45 +01:00
Ranking Fix incorrect accuracy display on overall ranking view 2022-12-27 19:51:51 +01:00
Select Perform rewind with right click only if cursor didn't leave the button 2022-12-05 23:38:45 +03:00
Spectate Partial everything 2022-11-27 00:00:27 +09:00
Utility Use generic Enum methods 2022-12-26 20:36:39 +01:00
BackgroundScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
BackgroundScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
IHandlePresentBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IOsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
ScorePresentType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Partial everything 2022-11-27 00:00:27 +09:00