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We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward CreateJudgement() must be implemented and return a non-null judgement. This fixes BananaShower and JuiceStreams in osu!catch. This also makes HitObject abstract and cleans up convert HitObject implementations. |
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Audio | ||
Beatmaps | ||
Difficulty | ||
Judgements | ||
Mods | ||
Objects | ||
Properties | ||
Replays | ||
Resources | ||
Scoring | ||
Skinning | ||
UI | ||
osu.Game.Rulesets.Taiko.csproj | ||
TaikoInputManager.cs | ||
TaikoRuleset.cs | ||
TaikoSkinComponent.cs | ||
TaikoSkinComponents.cs |