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We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward CreateJudgement() must be implemented and return a non-null judgement. This fixes BananaShower and JuiceStreams in osu!catch. This also makes HitObject abstract and cleans up convert HitObject implementations. |
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.. | ||
Drawables | ||
BarLine.cs | ||
CentreHit.cs | ||
DrumRoll.cs | ||
DrumRollTick.cs | ||
Hit.cs | ||
RimHit.cs | ||
StrongHitObject.cs | ||
Swell.cs | ||
SwellTick.cs | ||
TaikoHitObject.cs |