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mirror of https://github.com/ppy/osu.git synced 2024-11-06 10:07:27 +08:00
osu-lazer/osu.Game.Rulesets.Mania
2021-03-30 16:56:20 +09:00
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Beatmaps Change static method to public 2021-03-30 16:56:20 +09:00
Configuration Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Difficulty Add a list of mods to Skill class 2021-02-20 20:37:44 +11:00
Edit return a string instead 2021-03-29 17:29:05 +08:00
Judgements Make new health increase values mania-specific 2020-10-03 12:16:22 +02:00
MathUtils Add copyright notice 2020-10-14 17:08:14 +09:00
Mods Make ExpandDirection abstract 2021-02-24 15:05:12 +09:00
Objects remove implementations 2021-03-26 15:24:33 +08:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Remove release delay for hold notes when generating autoplay 2021-03-22 22:45:21 +01:00
Resources/Testing/Beatmaps Update tests to refect new mappings 2020-10-30 12:12:30 +09:00
Scoring Update judgement processors with new hit results 2020-09-29 16:33:38 +09:00
Skinning Fix constant case 2021-03-22 16:19:29 +09:00
UI Add a basic guard against setting ScrollMethod too late in initialisation 2021-02-04 22:28:17 +09:00
DualStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaFilterCriteria.cs Fix misplaced parenthesis 2021-03-30 16:55:39 +09:00
ManiaInputManager.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaRuleset.cs Add osu!mania key filtering using "keys=4" at song select 2021-03-30 16:09:35 +09:00
ManiaSettingsSubsection.cs Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
ManiaSkinComponent.cs Rework to remove cross-class pollutions 2020-08-25 01:21:27 +09:00
osu.Game.Rulesets.Mania.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
SingleStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
VariantMappingGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00