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mirror of https://github.com/ppy/osu.git synced 2024-11-11 20:07:29 +08:00
osu-lazer/osu.Game/Tests
Bartłomiej Dach 5fa586848d
Replace old bad daily challenge leaderboard with new implementation
- Actually shows scores rather than playlist aggregates (which are
  useful... in playlists, where there is more than one item)
- Actually allows scores to be shown by clicking on them
- Doesn't completely break down visually on smaller window sizes

The general appearance is not as polished as the old one in details but
I wanted something quick that we can get out by next weekend.

Also includes the naive method of refetching scores once a new top 50
score is detected. I can add a stagger if required.
2024-07-04 13:52:08 +02:00
..
Beatmaps Fix test failures due to automatic break generation kicking in 2024-06-19 11:32:08 +02:00
Gameplay Implement toggling visibility of pass and fail storyboard layers 2024-06-14 13:59:02 +02:00
Rulesets Mark CreateConfig() return type as nullable because it's not required all ruleset to implement. 2022-07-10 10:15:27 +08:00
Visual Replace old bad daily challenge leaderboard with new implementation 2024-07-04 13:52:08 +02:00
CleanRunHeadlessGameHost.cs Update IPC usages 2024-01-18 19:45:36 +09:00
FlakyTestAttribute.cs Fix flaky tests not running at all with environment variable set 2022-07-07 04:24:10 +03:00
OsuTestBrowser.cs Remove test scene background stack and use new ChangeBackgroundColour method 2023-10-12 14:08:31 +09:00
PollingChatClient.cs Decouple notifications websocket handling from chat operations 2024-01-25 14:47:29 +01:00
TestChatClientConnector.cs Rename PollingChatClientConnector to better describe usage 2024-01-29 16:56:28 +09:00
VisualTestRunner.cs Update IPC usages 2024-01-18 19:45:36 +09:00