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osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables
2020-12-13 12:36:39 +01:00
..
DrawableBarLine.cs Update existing implementations 2020-11-04 17:14:23 +09:00
DrawableBarLineMajor.cs Add taiko barline skinning support 2020-04-23 14:32:48 +09:00
DrawableDrumRoll.cs Rename Strong{-> Nested}HitObject 2020-12-13 12:34:14 +01:00
DrawableDrumRollTick.cs Rename Strong{-> Nested}HitObject 2020-12-13 12:34:14 +01:00
DrawableFlyingHit.cs Fix rim flying hits changing colour 2020-09-26 20:59:55 +02:00
DrawableHit.cs Rename Strong{-> Nested}HitObject 2020-12-13 12:34:14 +01:00
DrawableStrongNestedHit.cs Rename Strong{-> Nested}HitObject 2020-12-13 12:34:14 +01:00
DrawableSwell.cs Adjust namespace 2020-12-07 12:30:25 +09:00
DrawableSwellTick.cs Adjust namespace 2020-12-07 12:30:25 +09:00
DrawableTaikoHitObject.cs Introduce base class for hitobjects that can be strong 2020-12-13 12:36:39 +01:00