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osu-lazer/osu.Game.Tests
Bartłomiej Dach f248c0a98e Fix regressed direct panel test scene
Due to unnoticed past changes TestSceneDirectPanel has regressed in that
clicking the preview track button would crash due to an unregistered
IPreviewTrackOwner dependency.

Make the test scene itself implement that empty interface and cache
itself as IPreviewTrackOwner so that preview tracks lower down can
resolve the dependency.

As the test is purely visual and has no assertions, and the important
logic in that area (preview track playing logic) is already well-covered
enough elsewhere, no further changes were made.
2020-02-22 00:58:33 +01:00
..
Beatmaps Use old ctor params 2020-01-15 14:02:29 +09:00
Chat Change containment check to overlap 2019-10-25 00:42:58 +02:00
Editor Remove beat divisor from ctor and use DI instead 2020-02-05 17:48:21 +09:00
Gameplay Move combo colours to GlobalSkinColours 2020-02-07 14:58:07 +09:00
NonVisual Merge branch 'master' into fix-effect-points 2019-12-18 01:43:15 +09:00
Online Resolve unassigned properties 2020-01-17 18:52:13 +09:00
Resources Fix ogg beatmap/skin samples not loading 2020-02-18 13:21:55 +09:00
Scores/IO Fix test re-using the same storage 2019-12-17 23:53:18 +09:00
ScrollAlgorithms Fix lifetime calculation in overlapping algorithm 2020-02-06 23:13:28 +01:00
Skins Fix ogg beatmap/skin samples not loading 2020-02-18 13:21:55 +09:00
Visual Fix regressed direct panel test scene 2020-02-22 00:58:33 +01:00
osu.Game.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.4.0 to 16.5.0 2020-02-10 08:24:12 +00:00
WaveformTestBeatmap.cs Make WorkingBeatmap non-disposable 2020-02-10 17:02:01 +09:00