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mirror of https://github.com/ppy/osu.git synced 2024-09-21 22:47:24 +08:00
osu-lazer/osu.Game/Rulesets/Scoring
Dan Balasescu f2483a1cf8 Add some helper methods, fix precision differences
Introduces some error at all times, but if we're to store scores everywhere as
`long`, then the same precision should be applied to the "during
gameplay" path as well.
2023-05-18 17:44:31 +09:00
..
AccumulatingHealthProcessor.cs Partial everything 2022-11-27 00:00:27 +09:00
DrainingHealthProcessor.cs Ensure drain lenience of 1.0 completly removes drain 2023-01-11 13:01:11 +09:00
HealthProcessor.cs Merge branch 'master' into decouple-mod-fails 2023-04-26 15:26:20 +09:00
HitEvent.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitEventExtensions.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitResult.cs Use generic Enum methods 2022-12-26 20:36:39 +01:00
HitWindows.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
JudgementProcessor.cs Partial everything 2022-11-27 00:00:27 +09:00
ScoreProcessor.cs Add some helper methods, fix precision differences 2023-05-18 17:44:31 +09:00