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osu-lazer/osu.Game/Screens
Bartłomiej Dach 281aae91ec
Merge pull request #23808 from peppy/working-beatmap-get-background
Refactor `IWorkingBeatmap.Background` to `GetBackground()`
2023-06-08 12:23:07 +02:00
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Backgrounds Refresh background on file change in editor 2023-01-06 19:26:30 +03:00
Edit Merge pull request #23808 from peppy/working-beatmap-get-background 2023-06-08 12:23:07 +02:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Update a few more instances of 0.96f scale constants 2023-05-03 18:20:12 +09:00
OnlinePlay Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
Play Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
Ranking Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
Select Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
Spectate Partial everything 2022-11-27 00:00:27 +09:00
Utility Use generic Enum methods 2022-12-26 20:36:39 +01:00
BackgroundScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
BackgroundScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
IHandlePresentBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IOsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Remove duplicate load rule from ShaderPrecompiler 2023-03-29 12:36:56 +09:00
OsuScreen.cs Remove OsuScreen.ApplyLogoArrivingDefaults() 2023-05-23 13:17:43 -07:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
ScorePresentType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Partial everything 2022-11-27 00:00:27 +09:00