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h1or4dme8
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osu-lazer
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osu-lazer
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osu.Game.Rulesets.Osu
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StanR
43e471c2a5
Clamp effective miss count to maximum amount of possible braks
2022-08-16 16:12:13 +03:00
..
Evaluators
Merge branch 'master' into pp-balancing
2022-08-11 19:46:16 +09:00
Preprocessing
Move repeat bonus to TravelDistance
2022-07-23 14:40:16 +10:00
Skills
Adjust multipliers to account for speed changes
2022-07-20 16:10:34 +03:00
OsuDifficultyAttributes.cs
Merge branch 'master' into speed-acc-scaling
2022-06-29 16:15:20 +09:00
OsuDifficultyCalculator.cs
Merge branch 'master' into pp-balancing
2022-08-04 15:40:46 +09:00
OsuPerformanceAttributes.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
OsuPerformanceCalculator.cs
Clamp effective miss count to maximum amount of possible braks
2022-08-16 16:12:13 +03:00