1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:07:25 +08:00
osu-lazer/osu.Game.Rulesets.Catch
2022-09-10 11:07:23 +08:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Edit Update usages of RemoveInternal 2022-08-29 15:57:40 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Change ruleset mod description types 2022-08-10 16:09:11 -04:00
Objects Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Resources/Testing/Beatmaps Fix use of incorrect variable, add test 2021-12-16 19:26:36 +09:00
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning move LegacyComboCounter to osu.Game.Skinning 2022-07-28 08:36:26 +08:00
UI Merge pull request #19774 from josh-codes/master 2022-09-09 17:15:46 +09:00
CatchInputManager.cs add basic touch functionality 2022-08-13 18:02:29 +08:00
CatchRuleset.cs Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset. 2022-09-10 11:07:23 +08:00
CatchSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
CatchSkinComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
osu.Game.Rulesets.Catch.csproj Adjust package titles 2021-01-18 11:08:03 +09:00