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mirror of https://github.com/ppy/osu.git synced 2024-12-15 13:22:55 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2019-12-27 19:05:17 +09:00
..
Beatmaps Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Configuration Remove "allow slider ball tinting" ruleset setting 2019-09-20 15:08:00 +03:00
Difficulty Remove meaningless Convert calls. 2019-12-03 20:47:00 +08:00
Edit Snap based on end position/time of the previous object 2019-12-17 16:35:40 +09:00
Judgements Add perfect and ok values, move to base Judgement 2019-12-26 15:00:59 +09:00
Mods Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
Objects Fix SPM calculation logic not handling paused clocks (#7253) 2019-12-18 16:30:18 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Use index and range expressions 2019-12-15 20:17:35 +08:00
Resources/Testing/Beatmaps Update stacking test case values 2019-10-23 15:49:36 +09:00
Scoring Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
Skinning Use exact ratio of legacy to default object size 2019-12-18 15:39:36 +09:00
UI Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
osu.Game.Rulesets.Osu.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
OsuInputManager.cs Add xmldoc 2019-08-12 15:00:32 +09:00
OsuRuleset.cs Remove instantiation of non-existing processor 2019-12-27 12:47:23 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Add legacy slider body support 2019-12-17 18:16:25 +09:00