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mirror of https://github.com/ppy/osu.git synced 2024-12-26 22:22:53 +08:00
osu-lazer/osu.Game.Tournament/Models
Dean Herbert 4dff999ce6 Fix potential null referenced in SeedingScreen
Also ensure that any update operations only occur when the seeding
screen is displayed. They were running in the background until now.
2022-07-13 18:09:55 +09:00
..
BeatmapChoice.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LadderEditorInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LadderInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
RoundBeatmap.cs Replace tournament beatmap storage type with lightweight model 2022-06-18 01:34:09 +03:00
SeedingBeatmap.cs Fix potential null referenced in SeedingScreen 2022-07-13 18:09:55 +09:00
SeedingResult.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StableInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TournamentBeatmap.cs Add lightweight TournamentBeatmap model 2022-06-18 01:30:56 +03:00
TournamentMatch.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TournamentProgression.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TournamentRound.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TournamentTeam.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
TournamentUser.cs TournamentPlayer -> TournamentUser 2022-06-18 02:33:26 +03:00