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osu-lazer/osu.Game/Overlays/BeatmapListing/Panels
Bartłomiej Dach 274a045d8d Remove Dispose() override
Culls another non-thread-safe mutation of the `Playing` bindable.
It seems to be a weird vestige from an earlier revision of the old
"direct" panel, which relied on `DisposeOnDeathRemoval` to finish track
playback (and then was removed in
6c150c9ed7). The play button is no longer
responsible for managing preview track lifetime anyway;
`PreviewTrackManager`'s method are intended for that.
2021-01-08 20:08:19 +01:00
..
BeatmapPanel.cs sort by ruleset id first then star diff 2020-12-15 11:09:09 +07:00
BeatmapPanelDownloadButton.cs Fix LocallyAvailable state case getting cleared 2020-07-10 20:30:59 +09:00
DownloadProgressBar.cs Move and rename remaining direct classes 2020-04-21 16:41:07 +09:00
GridBeatmapPanel.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
IconPill.cs Move and rename remaining direct classes 2020-04-21 16:41:07 +09:00
ListBeatmapPanel.cs Rename panels 2020-04-21 20:55:33 +09:00
PlayButton.cs Remove Dispose() override 2021-01-08 20:08:19 +01:00