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mirror of https://github.com/ppy/osu.git synced 2024-11-15 17:57:29 +08:00
osu-lazer/osu.Game/Rulesets/Objects
Dan Balasescu e1d93a7d9c
Merge implementations of ConvertHitObjectParser
Having these be separate implementations sounded awesome at the time,
but it only ever led to confusion. There's no practical difference if,
for example, catch sees hitobjects with `IHasPosition` instead of
`IHasXPosition`.
2024-11-11 15:09:13 +09:00
..
Drawables Adjust behaviour of hit animations toggle to match user expectations 2024-06-20 13:42:32 +02:00
Legacy Merge implementations of ConvertHitObjectParser 2024-11-11 15:09:13 +09:00
Pooling Merge branch 'master' into scrolling-alloc 2024-02-05 19:59:47 +01:00
Types Respect pre-empt time when auto-generating breaks 2024-07-23 13:30:13 +02:00
BarLineGenerator.cs Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
BezierConverter.cs Fix incorrect legacy conversion when B-splines are used 2023-11-20 15:08:58 +09:00
HitObject.cs Implement auto additions editor-only 2024-10-01 16:40:48 +09:00
HitObjectLifetimeEntry.cs Remove unused using 2024-02-25 19:05:40 +03:00
HitObjectParser.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
HitObjectProperty.cs Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
IBarLine.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
PathControlPoint.cs Replace usages of is null with == null 2024-04-03 01:50:39 +08:00
SliderEventGenerator.cs Add better commenting around legacy last tick edge case 2023-10-04 13:45:26 +09:00
SliderPath.cs Updated comments 2024-05-31 08:20:19 +02:00
SliderPathExtensions.cs Fix distance spacing grid displaying incorrectly for unsnapped objects with duration 2024-09-30 13:36:16 +02:00
SyntheticHitObjectEntry.cs Automated pass 2023-06-24 01:00:03 +09:00