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osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints
Dean Herbert 6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
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HitCircles Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Sliders Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
Spinners Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
BlueprintPiece.cs Fix selection blueprints not respecting stacking 2019-10-21 15:03:49 +09:00
OsuSelectionBlueprint.cs Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00