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osu-lazer/osu.Game/Rulesets
Dan Balasescu 2cd72a92e8
Merge pull request #13499 from ekrctb/fix-mania-editor-crash
Rewrite mania selection blueprint to use only `HitObject` (no `DrawableHitObject`) for layout
2021-06-18 15:10:28 +09:00
..
Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty Refactor DifficultyAttributes to use auto properties over public fields 2021-06-08 19:43:59 +10:00
Edit Remove IPlayfieldProvider by caching Playfield 2021-06-17 10:15:24 +09:00
Filter Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Judgements Remove more obsoleted members 2021-06-09 14:10:48 +09:00
Mods Move IApplicableToDrawableHitObjects to its own file 2021-06-18 13:06:13 +09:00
Objects Add missing CurrentSkin null check in DHO disposal 2021-06-11 09:18:58 +02:00
Replays Remove redundant NotNull attributes in nullable classes 2021-06-17 16:07:32 +09:00
Scoring Fix bonus-only maps having 700K base score 2021-04-28 03:42:29 +09:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Merge branch 'master' into applicable-to-dho 2021-06-16 22:04:10 +09:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
Ruleset.cs Extract invariant instantiation info extension method 2021-05-12 23:23:51 +02:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00