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mirror of https://github.com/ppy/osu.git synced 2024-11-19 20:02:54 +08:00
osu-lazer/osu.Game
Dean Herbert e03a664970 Fix lead-in logic to match stable
Also adds storyboard event priority support.
2019-05-31 15:51:19 +09:00
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Audio Fix audio preview buttons not correctly handling load failure states 2019-05-23 12:07:49 +09:00
Beatmaps Fix failures with a null-model 2019-05-23 17:01:22 +09:00
Configuration Store databased settings based on string keys rather than ints 2019-05-27 01:53:49 +09:00
Database Allow Delete and Undelete operations to run silently when needed 2019-05-09 15:15:02 +09:00
Graphics Merge remote-tracking branch 'Joehuu/master' into changelog-overlay 2019-05-31 12:28:28 +09:00
Input Apply more missed cases 2019-04-01 12:44:46 +09:00
IO Apply newline additions 2019-04-01 12:16:32 +09:00
IPC Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Migrations Store databased settings based on string keys rather than ints 2019-05-27 01:53:49 +09:00
Online Remove redundant prefixes 2019-05-21 14:02:34 +09:00
Overlays General refactoring 2019-05-31 13:54:40 +09:00
Properties Merge branch 'master' into correct-preview-loop 2019-01-31 10:53:09 +01:00
Replays Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Rulesets Use Precision.AlmostBigger 2019-05-12 09:02:22 -04:00
Scoring Add proper co-dependent beatmap/score deletion via events 2019-05-09 15:15:28 +09:00
Screens Fix lead-in logic to match stable 2019-05-31 15:51:19 +09:00
Skinning Fix CI issues 2019-05-12 22:53:12 +09:00
Storyboards Fix lead-in logic to match stable 2019-05-31 15:51:19 +09:00
Tests Fix some missed instances of TestCase 2019-05-15 18:32:29 +09:00
Users Move TooltipText to OsuClickableContainer 2019-05-21 13:51:38 +09:00
Utils Fix stuck r# inspection 2019-03-08 12:16:12 +09:00
osu!.res
osu.Game.csproj Update framework 2019-05-23 17:55:18 +09:00
OsuGame.cs Fix overlay group + depth 2019-05-31 13:23:50 +09:00
OsuGameBase.cs Move OsuScreenDependencies to GameBase 2019-05-15 13:00:11 +09:00