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osu-lazer/osu.Game/Screens/OnlinePlay/Components
Dean Herbert 537c9e031d
Merge pull request #25522 from bdach/no-concurrent-connections
Implement flow allowing disconnection from online services when another client instance for same user is detected
2023-11-28 19:09:38 +09:00
..
BeatmapDetailAreaPlaylistTabItem.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapTitle.cs Automated pass 2023-06-24 01:00:03 +09:00
DisableableTabControl.cs Automated pass 2023-06-24 01:00:03 +09:00
DrawableGameType.cs Automated pass 2023-06-24 01:00:03 +09:00
ListingPollingComponent.cs Partial everything 2022-11-27 00:00:27 +09:00
MatchBeatmapDetailArea.cs Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
OnlinePlayBackgroundScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
OnlinePlayBackgroundSprite.cs Partial everything 2022-11-27 00:00:27 +09:00
OverlinedHeader.cs Automated pass 2023-06-24 01:00:03 +09:00
OverlinedPlaylistHeader.cs Automated pass 2023-06-24 01:00:03 +09:00
ParticipantCountDisplay.cs Partial everything 2022-11-27 00:00:27 +09:00
ParticipantsDisplay.cs Increase the minimum size of the scroll bar 2023-07-02 00:04:56 +09:00
ParticipantsList.cs Rename variables and mak seconary tooltip type work again 2023-11-10 11:52:34 +09:00
PlaylistItemBackground.cs Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
ReadyButton.cs Automated pass 2023-06-24 01:00:03 +09:00
RoomLocalUserInfo.cs Partial everything 2022-11-27 00:00:27 +09:00
RoomManager.cs Fix RoomManager attempting to part room when not online 2023-11-21 15:15:46 +09:00
RoomPollingComponent.cs Automated pass 2023-06-24 01:00:03 +09:00
SelectionPollingComponent.cs Partial everything 2022-11-27 00:00:27 +09:00
StarRatingRangeDisplay.cs Fix display update condition 2023-05-14 12:09:15 +02:00
StatusColouredContainer.cs Partial everything 2022-11-27 00:00:27 +09:00