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mirror of https://github.com/ppy/osu.git synced 2024-12-14 12:33:01 +08:00
osu-lazer/osu.Game.Rulesets.Osu
Dean Herbert 1246c8ba5f Reduce the opacity of the default skin slider ball
Previous value was [hitting pure white on some brighter combo
colours](https://github.com/ppy/osu/issues/10910#issuecomment-734354812).
2020-11-27 15:22:29 +09:00
..
Beatmaps Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Configuration Add some simple border styles 2020-10-20 13:59:03 +09:00
Difficulty Rename HitCirclesCount -> HitCircleCount. 2020-10-03 16:52:33 +02:00
Edit Merge branch 'master' into editor-multiple-object-positional-snap 2020-11-26 17:06:47 +09:00
Judgements Move spinner completion info into judgement 2020-11-14 23:08:47 +01:00
Mods Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
Objects Reduce the opacity of the default skin slider ball 2020-11-27 15:22:29 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Resources/Testing/Beatmaps Update stacking test case values 2019-10-23 15:49:36 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Rewind pooled DHOs into better states 2020-11-26 00:42:25 +09:00
Statistics Update framework 2020-09-10 18:10:39 +09:00
UI Remove more code and make some methods private 2020-11-22 18:51:16 +09:00
osu.Game.Rulesets.Osu.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
OsuInputManager.cs Basic test scene setup 2020-03-23 17:33:02 +09:00
OsuRuleset.cs Fix osu!-specific missing cases 2020-11-15 15:40:31 +01:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Add final sliderendcircle display support 2020-10-02 14:50:03 +09:00