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mirror of https://github.com/ppy/osu.git synced 2024-11-07 13:47:33 +08:00
osu-lazer/osu.Game
2021-05-19 23:44:53 +03:00
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Audio Fix audio previews not being adjusted in volume correctly 2021-02-17 20:51:17 +09:00
Beatmaps Separate default beatmap skins from DefaultSkin 2021-05-19 12:06:10 +03:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration Remove customisation of hit error via standard settings 2021-05-18 15:50:50 +09:00
Database Fix incorrect xmldoc for DeleteFile 2021-05-11 18:39:14 +09:00
Extensions Mark access to exception if task faulted as safe 2021-05-15 00:09:34 +02:00
Graphics Merge branch 'master' into playlist-unicode 2021-05-17 11:47:10 +09:00
Input Change default skin editor shortcut to Ctrl+Shift+S 2021-05-13 13:34:04 +09:00
IO Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations Add database tracking of beatmap creator user_ids 2021-05-14 15:40:29 +09:00
Online Merge remote-tracking branch 'refs/remotes/ppy/master' into news-sidebar-new 2021-05-18 22:18:52 +03:00
Overlays Merge branch 'master' into hit-error-skinnable 2021-05-20 01:51:45 +09:00
Properties
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge branch 'master' into always-use-lifetime-entry 2021-05-18 20:10:12 +09:00
Scoring Fix formatting 2021-04-29 17:19:25 +08:00
Screens Merge branch 'legacy-beatmap-skin-hud-fallback' into catch-hide-combo-workaround 2021-05-19 23:18:27 +03:00
Skinning Merge branch 'legacy-beatmap-skin-hud-fallback' into catch-hide-combo-workaround 2021-05-19 23:18:27 +03:00
Storyboards Cache last event time value to avoid super expensive LINQ 2021-05-04 16:48:13 +09:00
Tests Remove drive-by change 2021-05-19 23:44:53 +03:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Add best count from api 2021-05-02 13:33:25 -07:00
Utils Use conditional nullability attribute 2021-05-15 00:09:34 +02:00
osu!.res
osu.Game.csproj Update framework 2021-05-14 09:38:25 +09:00
OsuGame.cs Merge branch 'master' into skin-components-list 2021-05-06 14:17:33 +09:00
OsuGameBase.cs Tidy up initialisation code and avoid using DI on inherited class 2021-04-19 11:30:55 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00