..
Configuration
Apply Bindable.Parse
refactorings
2023-12-13 14:07:38 +09:00
Difficulty
Remove no longer used scoring difficulty attributes
2023-10-16 12:36:58 +02:00
Edit
Merge branch 'master' into editor/checks/delayed-hitsounds
2023-12-13 14:01:06 +09:00
Filter
Remove the nullable disable annotation in the Ruleset.Filter namespace.
2022-07-03 21:00:54 +08:00
Judgements
Allow GameplayRate to be nullable and assert before use
2023-11-15 17:00:35 -08:00
Mods
Adjust "classic" mod multiplier to 0.96x
2023-12-20 14:33:14 +09:00
Objects
fix near-zero length sliders n stuff being placeable
2023-12-19 21:20:21 +01:00
Replays
Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project.
2022-07-02 13:08:25 +08:00
Scoring
Update xmldoc for LegacyComboIncrease
2023-12-15 19:12:45 +09:00
Timing
Standardise control point search logic in OverlappingScrollAlgorithm
2022-10-18 16:01:05 +09:00
UI
Use rate fallback in DrawableHitObject
2023-11-18 12:09:37 -08:00
AssemblyRulesetStore.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ILegacyRuleset.cs
Add keycount to song select details panel and carousel panels
2023-12-09 22:31:51 +09:00
IRulesetConfigCache.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IRulesetInfo.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IRulesetStore.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
RealmRulesetStore.cs
Remove "internal"
identifier as unnecessary
2022-08-29 14:01:15 +09:00
Ruleset.cs
Tidy up GetRateAdjustedDisplayDifficulty
implemetations
2023-12-13 17:13:21 +09:00
RulesetConfigCache.cs
Partial everything
2022-11-27 00:00:27 +09:00
RulesetInfo.cs
Remove usages of [ExcludeFromDynamicCompile]
2023-05-08 18:12:56 +09:00
RulesetLoadException.cs
Automated pass
2023-06-24 01:00:03 +09:00
RulesetSelector.cs
Use property instead of ctor parameter
2023-01-12 23:26:29 +03:00
RulesetStore.cs
Fix a couple of remaining issues
2023-06-24 09:58:36 +09:00