..
Beatmaps
Change static method to public
2021-03-30 16:56:20 +09:00
Configuration
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Difficulty
Refactor to encapsulate strain logic into Skill class
2021-04-03 20:47:43 +11:00
Edit
return a string instead
2021-03-29 17:29:05 +08:00
Judgements
Make new health increase values mania-specific
2020-10-03 12:16:22 +02:00
MathUtils
Add copyright notice
2020-10-14 17:08:14 +09:00
Mods
Make ExpandDirection abstract
2021-02-24 15:05:12 +09:00
Objects
Miss all ticks when hold note is hit
2021-03-31 12:21:14 +09:00
Properties
Merge remote-tracking branch 'upstream/master' into android
2019-01-29 18:13:43 -06:00
Replays
Remove release delay for hold notes when generating autoplay
2021-03-22 22:45:21 +01:00
Resources/Testing /Beatmaps
Update tests to refect new mappings
2020-10-30 12:12:30 +09:00
Scoring
Update judgement processors with new hit results
2020-09-29 16:33:38 +09:00
Skinning
Fix constant case
2021-03-22 16:19:29 +09:00
UI
Add a basic guard against setting ScrollMethod too late in initialisation
2021-02-04 22:28:17 +09:00
DualStageVariantGenerator.cs
Add support for 10K mod + 20K dual stages
2020-04-20 21:28:36 +09:00
ManiaFilterCriteria.cs
Fix misplaced parenthesis
2021-03-30 16:55:39 +09:00
ManiaInputManager.cs
Add support for 10K mod + 20K dual stages
2020-04-20 21:28:36 +09:00
ManiaRuleset.cs
Add osu!mania key filtering using "keys=4" at song select
2021-03-30 16:09:35 +09:00
ManiaSettingsSubsection.cs
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
ManiaSkinComponent.cs
Rework to remove cross-class pollutions
2020-08-25 01:21:27 +09:00
osu.Game.Rulesets.Mania.csproj
Adjust package titles
2021-01-18 11:08:03 +09:00
SingleStageVariantGenerator.cs
Add support for 10K mod + 20K dual stages
2020-04-20 21:28:36 +09:00
VariantMappingGenerator.cs
Add support for 10K mod + 20K dual stages
2020-04-20 21:28:36 +09:00