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Beatmaps
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Fix spacing
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2021-02-25 21:38:21 +09:00 |
Configuration
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Fix mania scrollspeed slider precision
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2020-09-15 08:24:01 +02:00 |
Difficulty
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Add a list of mods to Skill class
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2021-02-20 20:37:44 +11:00 |
Edit
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refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers
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2021-03-26 15:25:20 +08:00 |
Judgements
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Make new health increase values mania-specific
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2020-10-03 12:16:22 +02:00 |
MathUtils
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Add copyright notice
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2020-10-14 17:08:14 +09:00 |
Mods
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Make ExpandDirection abstract
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2021-02-24 15:05:12 +09:00 |
Objects
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remove implementations
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2021-03-26 15:24:33 +08:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Fix autoplay generators failing on empty hitobjects lists
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2020-09-28 15:38:54 +09:00 |
Resources/Testing/Beatmaps
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Update tests to refect new mappings
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2020-10-30 12:12:30 +09:00 |
Scoring
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Update judgement processors with new hit results
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2020-09-29 16:33:38 +09:00 |
Skinning
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
UI
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Add a basic guard against setting ScrollMethod too late in initialisation
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2021-02-04 22:28:17 +09:00 |
DualStageVariantGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
ManiaInputManager.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
ManiaRuleset.cs
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Update HasFlag usages to HasFlagFast
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2021-02-25 15:38:56 +09:00 |
ManiaSettingsSubsection.cs
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Make SettingsItem conform to IHasCurrentValue
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2020-10-06 17:18:54 +09:00 |
ManiaSkinComponent.cs
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Rework to remove cross-class pollutions
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2020-08-25 01:21:27 +09:00 |
osu.Game.Rulesets.Mania.csproj
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Adjust package titles
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2021-01-18 11:08:03 +09:00 |
SingleStageVariantGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
VariantMappingGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |