1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 03:57:25 +08:00
osu-lazer/osu.Game.Modes.Taiko
2017-04-18 08:57:09 +09:00
..
Beatmaps Implement Beatmap conversion testing. 2017-04-18 08:57:09 +09:00
Judgements Make combo be changed by the base ScoreProcessor. 2017-04-06 14:37:21 +09:00
Mods Update to match new replay structure. 2017-03-31 16:20:31 +09:00
Objects General cleanup. 2017-04-10 11:54:01 +09:00
Properties Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
Replays Define TickRate to adjust rate of ticks externally, removing todo. 2017-04-03 15:32:38 +09:00
Scoring Make combo be changed by the base ScoreProcessor. 2017-04-06 14:37:21 +09:00
UI Add AspectAdjust to HitRenderer to allow playfield to consume ful HitRenderer size when needed. 2017-04-10 19:22:27 +09:00
OpenTK.dll.config Add/update license headers. 2017-02-14 18:17:35 +09:00
osu.Game.Modes.Taiko.csproj Explicitly set C# 6.0 for now. 2017-04-16 06:44:08 +09:00
packages.config Update nuget packages. 2017-04-12 19:35:16 +09:00
TaikoDifficultyCalculator.cs Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00
TaikoRuleset.cs Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00