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mirror of https://github.com/ppy/osu.git synced 2024-09-21 18:47:27 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2023-12-23 14:03:45 +09:00
..
Beatmaps Fix combo/combo colouring issues around spinners 2023-11-23 13:54:05 +09:00
Configuration Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Difficulty Expose only as one method 2023-12-21 14:58:23 +09:00
Edit Fix slider tests and incorrect nullability handling around freehandToolboxGroup 2023-12-13 15:15:49 +09:00
Judgements Add SpinnerSpinHistory and tests 2023-10-17 20:10:22 +09:00
Mods Merge pull request #26053 from bdach/fix-strict-tracking-sliders 2023-12-23 00:03:47 +09:00
Objects Fix relax mod not considering full follow area radius when automatically holding sliders 2023-12-22 12:50:42 +01:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Expand comment for clarification 2023-11-20 11:50:28 +09:00
Scoring Add basic consideration of density for HP drain 2023-12-22 18:08:26 +09:00
Skinning Change legacy version checks to account for users specifying incorrect versions 2023-12-23 14:03:45 +09:00
Statistics Move helper method to LegacyRulesetExtensions and stop applying rounding allowance to catch 2023-10-20 18:57:14 +09:00
UI Revert change to OsuHitWindows and move logic local to pooling initialisation 2023-12-21 00:48:46 +09:00
Utils Automated pass 2023-06-24 01:00:03 +09:00
osu.Game.Rulesets.Osu.csproj Update language version 2023-02-25 02:15:56 +09:00
OsuInputManager.cs Add note about CheckScreenSpaceActionPresJudgeable being naive 2023-01-25 15:03:47 +09:00
OsuRuleset.cs Use classic HP values for non-classic osu! HP drain 2023-12-22 02:16:46 +09:00
OsuSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
OsuSkinComponents.cs Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00