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Backgrounds
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Merge branch 'master' into editor-background
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2022-11-08 17:18:34 +09:00 |
Edit
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refactor based on reviews
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2022-11-21 18:58:01 +09:00 |
Import
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Menu
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Target rounded fragment shader
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2022-11-12 17:18:23 +09:00 |
OnlinePlay
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Add ability to remove the current item in multiplayer
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2022-10-14 20:23:55 +09:00 |
Play
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Remove upper limit for pooling
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2022-11-15 12:31:25 +09:00 |
Ranking
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Remove various simple obsoletions
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2022-10-28 13:20:58 +09:00 |
Select
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
Spectate
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Remove no longer necessary switch case
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2022-08-24 10:50:40 +03:00 |
Utility
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Rename various cursor symbols
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2022-10-11 16:21:01 +03:00 |
BackgroundScreen.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
BackgroundScreenStack.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IHandlePresentBeatmap.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IHasSubScreenStack.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IOsuScreen.cs
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Keep cursor hiding feature to gameplay screens for now
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2022-10-20 03:44:58 +03:00 |
IPerformFromScreenRunner.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Loader.cs
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Target rounded fragment shader
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2022-11-12 17:18:23 +09:00 |
OsuScreen.cs
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Keep cursor hiding feature to gameplay screens for now
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2022-10-20 03:44:58 +03:00 |
OsuScreenDependencies.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
OsuScreenStack.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ScorePresentType.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ScreenWhiteBox.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
StartupScreen.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |