..
Beatmaps
removing using
2023-04-26 13:22:13 +02:00
Configuration
Use scroll speed localisation in one more usage
2023-01-16 13:28:45 +09:00
Difficulty
Remove whitespace
2022-10-11 13:53:18 +09:00
Edit
Move blueprint validity conditions to allow more correct external usage of EndPlacement
2023-05-12 16:02:22 +09:00
Judgements
Automated #nullable processing
2022-06-17 16:37:17 +09:00
MathUtils
Use new ArgumentNullException.ThrowIfNull throw-helper API
2022-12-22 21:27:59 +01:00
Mods
Remove overrides on DC/NC mods
2023-04-10 17:49:29 +09:00
Objects
Remove no-longer-correct remark
2023-05-08 22:35:41 +02:00
Properties
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Replays
Use AsNonNull()
instead.
2022-07-02 19:48:32 +08:00
Resources/Testing /Beatmaps
Update convert-samples-expected-conversion.json
2023-04-30 16:04:03 +02:00
Scoring
Remove HP drain from mania
2023-01-11 13:01:18 +09:00
Skinning
Revert to previous conditional style
2023-03-28 06:22:00 +02:00
UI
Rename ambiguous translation keys
2023-01-16 13:18:49 +09:00
DualStageVariantGenerator.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ManiaFilterCriteria.cs
Remove the nullable disable annotation in the mania ruleset.
2022-07-03 21:04:39 +08:00
ManiaInputManager.cs
Partial everything
2022-11-27 00:00:27 +09:00
ManiaRuleset.cs
Merge branch 'master' into mod-accuracy-challenge
2023-01-17 16:46:54 +09:00
ManiaSettingsSubsection.cs
Rename NormalSliderBar.cs to RoundedSliderBar.cs
2023-02-02 17:24:45 +01:00
ManiaSkinComponentLookup.cs
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
osu.Game.Rulesets.Mania.csproj
Update netstandard2.1
references to net6.0
2022-12-16 17:16:13 +09:00
SingleStageVariantGenerator.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
VariantMappingGenerator.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00