.. |
Audio
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Rename Stop to StopAnyPlaying for clarity
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2018-06-22 12:35:43 +09:00 |
Beatmaps
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Use VirtualBeatmapTrack in testcases
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2018-06-28 11:45:48 +09:00 |
Configuration
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Merge branch 'master' into ruleset-configs
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2018-06-12 13:13:18 +09:00 |
Database
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Remove custom migration exception
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2018-06-15 13:38:42 +09:00 |
Graphics
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Cleanup
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2018-06-27 12:59:19 +09:00 |
Input
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Adapt to new input handling changes
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2018-06-22 18:10:27 +09:00 |
IO
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Standardise path
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2018-06-06 20:55:42 +09:00 |
IPC
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
Migrations
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Add (one-way) migration for existing users
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2018-06-21 14:22:25 +09:00 |
Online
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Fix broken conditional
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2018-06-26 20:13:44 +09:00 |
Overlays
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Merge remote-tracking branch 'origin/master' into make-loading-more-visible
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2018-06-27 12:52:06 +09:00 |
Properties
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
Rulesets
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Add legacy slider offsets
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2018-06-27 12:09:21 +09:00 |
Screens
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Make virtual beatmap tracks approximate beatmap length
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2018-06-27 16:02:49 +09:00 |
Skinning
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User pattern matching
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2018-04-25 16:32:06 +09:00 |
Storyboards
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Rename GameBeatmap -> BindableBeatmap
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2018-06-06 20:16:20 +09:00 |
Tests
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Use VirtualBeatmapTrack in testcases
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2018-06-28 11:45:48 +09:00 |
Users
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Updated UserStatus.cs to make more sense(UNTESTED)
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2018-04-26 12:57:24 +02:00 |
Utils
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Implement DebugUtils locally
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2018-06-06 18:33:10 +09:00 |
osu!.res
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
osu.Game.csproj
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Update framework and other nuget dependencies
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2018-06-26 12:10:56 +09:00 |
osu.nuspec
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Update license year.
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2018-01-22 18:22:38 +01:00 |
OsuGame.cs
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Split out logic for subsequent log message and apply action to only itself
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2018-06-21 14:50:42 +09:00 |
OsuGameBase.cs
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Merge branch 'master' into multiple_previews_different_overlays
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2018-06-12 19:26:51 +09:00 |