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CarouselBeatmap.cs
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add od filter in search filter
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2021-06-26 21:05:01 +07:00 |
CarouselBeatmapSet.cs
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Move source case to a better spot
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2021-05-09 14:26:45 -07:00 |
CarouselGroup.cs
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Remove direct drawable storage from carousel models
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2020-10-13 17:37:33 +09:00 |
CarouselGroupEagerSelect.cs
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Avoid performing eager selection constantly on adding ranges of new children
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2020-10-13 17:37:33 +09:00 |
CarouselHeader.cs
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Reduce the randomised pitch range of hover sounds
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2021-04-09 23:03:14 +09:00 |
CarouselItem.cs
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Store y positions inside items rather than in a separate array
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2020-10-13 17:37:33 +09:00 |
DrawableCarouselBeatmap.cs
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Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability
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2021-02-25 16:19:01 +09:00 |
DrawableCarouselBeatmapSet.cs
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Fix access to AliveChildren before IsLoaded
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2021-05-27 16:58:01 +09:00 |
DrawableCarouselItem.cs
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Locallise ChildItems to DrawableCarouselBeatmapSet for clarity
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2020-10-13 19:31:29 +09:00 |
FilterableDifficultyIcon.cs
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Disable difficulty calculation for set-level difficulty icons
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2020-10-14 14:16:22 +09:00 |
FilterableGroupedDifficultyIcon.cs
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Add missing licence headers
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2020-10-13 20:57:26 +09:00 |
SetPanelBackground.cs
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Add missing licence headers
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2020-10-13 20:57:26 +09:00 |
SetPanelContent.cs
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Flip order back to original for romanisable strings
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2021-02-25 14:14:07 +09:00 |
TopLocalRank.cs
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Change event flow to avoid firing store delete events on update
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2020-05-27 16:08:47 +09:00 |