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osu-lazer/osu.Game/Screens/Select/Carousel
Gagah Pangeran Rosfatiputra 2b1d3c8e9c
add od filter in search filter
2021-06-26 21:05:01 +07:00
..
CarouselBeatmap.cs add od filter in search filter 2021-06-26 21:05:01 +07:00
CarouselBeatmapSet.cs Move source case to a better spot 2021-05-09 14:26:45 -07:00
CarouselGroup.cs Remove direct drawable storage from carousel models 2020-10-13 17:37:33 +09:00
CarouselGroupEagerSelect.cs Avoid performing eager selection constantly on adding ranges of new children 2020-10-13 17:37:33 +09:00
CarouselHeader.cs Reduce the randomised pitch range of hover sounds 2021-04-09 23:03:14 +09:00
CarouselItem.cs Store y positions inside items rather than in a separate array 2020-10-13 17:37:33 +09:00
DrawableCarouselBeatmap.cs Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability 2021-02-25 16:19:01 +09:00
DrawableCarouselBeatmapSet.cs Fix access to AliveChildren before IsLoaded 2021-05-27 16:58:01 +09:00
DrawableCarouselItem.cs Locallise ChildItems to DrawableCarouselBeatmapSet for clarity 2020-10-13 19:31:29 +09:00
FilterableDifficultyIcon.cs Disable difficulty calculation for set-level difficulty icons 2020-10-14 14:16:22 +09:00
FilterableGroupedDifficultyIcon.cs Add missing licence headers 2020-10-13 20:57:26 +09:00
SetPanelBackground.cs Add missing licence headers 2020-10-13 20:57:26 +09:00
SetPanelContent.cs Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
TopLocalRank.cs Change event flow to avoid firing store delete events on update 2020-05-27 16:08:47 +09:00