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mirror of https://github.com/ppy/osu.git synced 2024-12-16 22:22:54 +08:00
osu-lazer/osu.Game
2016-11-18 17:47:47 +09:00
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Beatmaps Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
Configuration Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Database Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Graphics Merge branch 'master' 2016-11-16 10:51:39 +08:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
IPC Make importing work properly. 2016-10-24 11:39:53 -04:00
Modes Split ApproachCircle out into its own class. 2016-11-18 17:47:47 +09:00
Online Merge branch 'master' 2016-11-16 10:51:39 +08:00
Overlays Merge pull request #171 from huoyaoyuan/improvements 2016-11-16 12:00:55 +09:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Screens Tidy up Player.cs. 2016-11-16 15:48:35 +09:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
OsuGame.cs ShowToolbar -> ShowOverlays; include MusicController. 2016-11-15 20:55:57 +09:00
OsuGameBase.cs Add simple implementation of HitExplosions. 2016-11-16 19:24:48 +09:00
packages.config Framework & OpenTK updates. 2016-10-26 23:13:44 +09:00