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Backgrounds
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Fix storyboard samples rate not adjusted from actual gameplay mods
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2022-03-02 20:56:18 +03:00 |
Containers
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Add ScrollIntoView method which accepts an offset to allow usage in mod select
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2022-04-28 20:03:54 +09:00 |
Cursor
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Reduce 'cursor-tap' sample playback volume on MouseUp
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2022-03-04 20:14:14 +09:00 |
OpenGL/Vertices
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Fix FTB causing flashlight to block vision correctly
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2019-07-23 15:17:02 +09:00 |
Sprites
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Remove unused params from BDL methods
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2022-01-15 01:06:39 +01:00 |
UserInterface
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Reduce container nesting by one level
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2022-05-03 14:34:18 +09:00 |
UserInterfaceV2
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Merge branch 'master' into add-tutorial
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2022-04-29 11:25:17 +09:00 |
DateTooltip.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
DrawableDate.cs
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Add back .ToLocalTime() call to DrawableDate
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2021-12-16 18:25:29 +09:00 |
ErrorTextFlowContainer.cs
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Adjust game-side text flow containers to part-based model
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2021-10-29 06:34:08 +02:00 |
IHasAccentColour.cs
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Constrain transformable with class.
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2019-12-09 17:45:26 +08:00 |
InputBlockingContainer.cs
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Add better click-to-dismiss logic for sheared overlays
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2022-04-21 16:27:27 +09:00 |
OsuColour.cs
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Add OsuColour method mapping colours from basic theme to mod types
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2022-02-22 00:02:54 +01:00 |
OsuFont.cs
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Add alternate Torus font
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2021-10-03 23:36:39 +02:00 |
OsuIcon.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
ParticleExplosion.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
ParticleSpewer.cs
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Fix ParticleSpewer outputting NaN in vertices
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2022-04-09 22:29:55 +09:00 |
ScreenshotManager.cs
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Split out INotificationOverlay to allow for easier testing
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2022-04-18 20:14:01 +09:00 |