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osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables
2017-11-29 06:24:13 +01:00
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Pieces Update in line with framework changes. 2017-09-07 22:46:21 +09:00
DrawableBarLine.cs Remove all generic judgements. 2017-09-06 18:05:51 +09:00
DrawableBarLineMajor.cs Make taiko major bar line triangles show up again. Fixes #1081 2017-08-21 15:36:01 +09:00
DrawableCentreHit.cs Add action support to taiko 2017-08-20 21:38:09 +09:00
DrawableCentreHitStrong.cs Add action support to taiko 2017-08-20 21:38:09 +09:00
DrawableDrumRoll.cs Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
DrawableDrumRollTick.cs Add a bool to specify whether judgements should be visible for certain DrawableHitObjects 2017-10-09 20:17:05 +09:00
DrawableHit.cs Update xmldoc 2017-11-02 21:58:29 +09:00
DrawableHitStrong.cs Make taiko use the new "Final" field 2017-11-02 21:55:50 +09:00
DrawableRimHit.cs Add action support to taiko 2017-08-20 21:38:09 +09:00
DrawableRimHitStrong.cs Add action support to taiko 2017-08-20 21:38:09 +09:00
DrawableSwell.cs Fix one more case of incorrect offset. 2017-09-12 18:36:31 +09:00
DrawableTaikoHitObject.cs Added PlaysSamples property to prevent certain DrawableHitObjects from playing their samples on hit. Also added this to TaikoObjects so their hitsounds won't be played (will be done by the TaikoRulesetContainer) 2017-11-29 06:24:13 +01:00