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osu-lazer/osu.Game.Rulesets.Catch
ekrctb b88ee3c1a1 Pass DroppedObjectContainer via constructor instead of DI
It is now just one level deep, so it is not beneficial to use DI here.
This effectively reverts ae09c23e.
2021-07-19 20:11:49 +09:00
..
Beatmaps Preserve Y position of hit objects in osu!catch 2021-07-14 14:38:38 +09:00
Difficulty Replace calls to obsoleted GetOrDefault() extension 2021-07-18 21:52:16 +02:00
Edit Replace usage of CatcherArea.MovableCatcher with Catcher 2021-07-19 19:52:40 +09:00
Judgements Restore hyper dash state on revert judgement result 2020-12-08 15:21:47 +09:00
MathUtils Fix some weird private field names 2019-12-11 14:10:35 +09:00
Mods Replace usage of CatcherArea.MovableCatcher with Catcher 2021-07-19 19:52:40 +09:00
Objects Preserve Y position of hit objects in osu!catch 2021-07-14 14:38:38 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
Resources/Testing/Beatmaps Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
Scoring Remove bogus CatchHitWindows 2021-06-07 13:16:07 +02:00
Skinning Fix default skin catcher not flipping catcher plate 2021-07-05 20:05:08 +09:00
UI Pass DroppedObjectContainer via constructor instead of DI 2021-07-19 20:11:49 +09:00
CatchInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
CatchRuleset.cs Merge pull request #13617 from ekrctb/catch-editor 2021-06-23 14:00:34 +09:00
CatchSkinComponent.cs Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs Refactor catcher sprite to use skinned piece pattern 2021-06-08 21:29:41 +09:00
osu.Game.Rulesets.Catch.csproj Adjust package titles 2021-01-18 11:08:03 +09:00