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mirror of https://github.com/ppy/osu.git synced 2024-11-06 09:47:52 +08:00
osu-lazer/osu.Game
2018-08-30 14:41:16 +09:00
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Audio Prefer namespace lookups first 2018-07-10 15:23:47 +09:00
Beatmaps Reduce async-await pairs 2018-08-30 14:41:16 +09:00
Configuration Merge branch 'master' into ruleset-configs 2018-06-12 13:13:18 +09:00
Database Add note about null return 2018-08-25 14:51:42 +09:00
Graphics Reduce async-await pairs 2018-08-30 14:41:16 +09:00
Input Update framework 2018-07-21 16:21:53 +09:00
IO Update with async changes 2018-08-27 17:05:58 +09:00
IPC Normalize all the line endings 2018-04-13 18:26:38 +09:00
Migrations Update framework 2018-07-21 16:21:53 +09:00
Online Add LocalMessage 2018-08-03 20:03:43 +09:00
Overlays Use GetAsync for all samples 2018-08-27 17:30:16 +09:00
Properties Normalize all the line endings 2018-04-13 18:26:38 +09:00
Rulesets Skip invalid hitobject types, log error instead 2018-08-22 15:59:58 +09:00
Screens Attempt to fix cross-thread database usage 2018-08-29 01:42:25 +09:00
Skinning Reduce async-await pairs 2018-08-30 14:41:16 +09:00
Storyboards Merge branch 'master' into storyboard-samples 2018-07-13 18:34:51 +09:00
Tests Prevent fatal failures on delete failures 2018-07-23 10:39:43 +02:00
Users Use GetAsync on all textures 2018-08-27 17:26:44 +09:00
Utils Add back missing statement 2018-08-17 12:27:36 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework once more 2018-08-28 21:06:32 +09:00
OsuGame.cs Expand out on to multiple lines 2018-08-20 16:06:12 +09:00
OsuGameBase.cs Hide unnecessary log output 2018-07-24 12:13:48 +02:00