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osu-lazer/osu.Game.Rulesets.Osu
Dean Herbert 9c62c90cfc Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates
Until now, the implementation of the overrides in `SelectionBlueprint`
have been confusing to the point where I would just implement by
trial-and-error (or copying from an existing implementation). This was
due to a combination of using "object" space coordinates
(ie. the thing the `Blueprint` is operating on) and screen-space coordinates.

This change switches all event related coordinates to screen-space,
which is how we already handle rotation/scale operations. With the
introduction of other editor types where the related objects are
drawables, this also makes a lot more sense.
2021-04-29 16:10:42 +09:00
..
2021-04-26 15:30:22 +09:00
2020-09-29 17:16:55 +09:00
2020-09-10 18:10:39 +09:00
2021-04-14 16:52:29 +09:00
2019-08-30 15:13:29 +09:00