.. |
Beatmaps
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
Configuration
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Difficulty
|
Add explanatory comment
|
2022-08-17 19:03:48 +09:00 |
Edit
|
Add a few more overlooked beatmap save states on setup screen modifications
|
2022-08-16 16:31:56 +09:00 |
Judgements
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
MathUtils
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Mods
|
Apply multiple other mod debuffs as decided in pull request discussion
|
2022-08-12 18:58:09 +09:00 |
Objects
|
Rename const
|
2022-08-09 13:20:20 +09:00 |
Properties
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Replays
|
Use AsNonNull() instead.
|
2022-07-02 19:48:32 +08:00 |
Resources/Testing/Beatmaps
|
Add test ensuring converter doesn't modify original beatmap
|
2021-09-10 00:00:12 +09:00 |
Scoring
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Skinning
|
Apply IRenderer changes
|
2022-08-02 19:50:57 +09:00 |
UI
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
DualStageVariantGenerator.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
ManiaFilterCriteria.cs
|
Remove the nullable disable annotation in the mania ruleset.
|
2022-07-03 21:04:39 +08:00 |
ManiaInputManager.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
ManiaRuleset.cs
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
ManiaSettingsSubsection.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
ManiaSkinComponent.cs
|
Replace usages of string.To{Lower,Upper}()
|
2022-06-24 11:57:45 +02:00 |
osu.Game.Rulesets.Mania.csproj
|
Adjust package titles
|
2021-01-18 11:08:03 +09:00 |
SingleStageVariantGenerator.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
VariantMappingGenerator.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |