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osu-lazer/osu.Game.Tournament/Screens/Ladder/Components/TournamentGrouping.cs
2019-06-14 20:32:23 +09:00

30 lines
1007 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Framework.Bindables;
namespace osu.Game.Tournament.Screens.Ladder.Components
{
[Serializable]
public class TournamentGrouping
{
public readonly Bindable<string> Name = new Bindable<string>();
public readonly Bindable<string> Description = new Bindable<string>();
public readonly BindableInt BestOf = new BindableInt(9) { Default = 9, MinValue = 3, MaxValue = 23 };
[JsonProperty]
public readonly List<GroupingBeatmap> Beatmaps = new List<GroupingBeatmap>();
public readonly Bindable<DateTimeOffset> StartDate = new Bindable<DateTimeOffset>();
// only used for serialisation
public List<int> Pairings = new List<int>();
public override string ToString() => Name.Value ?? "None";
}
}