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mirror of https://github.com/ppy/osu.git synced 2024-11-11 10:33:30 +08:00
osu-lazer/osu.Game.Tournament/Screens
Dean Herbert acca2587ac Use Current instead of Bindable
Bindable is going to be removed upstream
2019-06-17 19:36:26 +09:00
..
Drawings Convert TournamentTeam props to use binadbles 2019-06-17 19:11:57 +09:00
Gameplay Convert TournamentTeam props to use binadbles 2019-06-17 19:11:57 +09:00
Groupings Use bindable logic for grouping name/description updates 2019-06-14 20:32:23 +09:00
Ladder Use Current instead of Bindable 2019-06-17 19:36:26 +09:00
MapPool Fix MapPoolScreen test 2019-06-14 20:32:23 +09:00
Schedule Fix crash when setting a match as current which doesn't have a grouping 2019-06-14 20:32:23 +09:00
Showcase Update licence headers 2019-03-04 13:24:19 +09:00
TeamIntro Convert TournamentTeam props to use binadbles 2019-06-17 19:11:57 +09:00
Teams Convert TournamentTeam props to use binadbles 2019-06-17 19:11:57 +09:00
TeamWin Convert TournamentTeam props to use binadbles 2019-06-17 19:11:57 +09:00
BeatmapInfoScreen.cs Update licence headers 2019-03-04 13:24:19 +09:00
IProvideVideo.cs Update licence headers 2019-03-04 13:24:19 +09:00
TournamentSceneManager.cs Create wireframe for team editor 2019-06-17 19:11:57 +09:00
TournamentScreen.cs Update licence headers 2019-03-04 13:24:19 +09:00