1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 09:42:54 +08:00
osu-lazer/osu.Game/Screens/Play
Salman Ahmed abccf05155 Update visibility of each key counter instead of this container
For isolating changing visibility of the key counter display based on config and internal values from just fading the container.
2020-02-02 14:47:14 +03:00
..
Break Fix rank display on break info display 2019-04-21 12:04:15 +08:00
HUD Merge branch 'master' into mod_content_centering 2020-01-30 10:34:46 +09:00
PlayerSettings allow tooltip to show as percentage as needed 2020-01-28 12:32:30 +08:00
BreakOverlay.cs Add test coverage and simplify break time updating 2019-11-26 15:32:48 +09:00
ComboEffects.cs Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
DimmableStoryboard.cs improve code quality using resharper and codefactor advice 2019-11-24 07:42:39 +00:00
DimmableVideo.cs improve code quality using resharper and codefactor advice 2019-11-24 07:42:39 +00:00
FailAnimation.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
FailOverlay.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
GameplayClock.cs Merge remote-tracking branch 'upstream/master' into lead-in-fixes 2019-11-15 14:05:31 +09:00
GameplayClockContainer.cs Update mods and user adjust to use adjustments 2019-12-09 19:41:31 +09:00
GameplayMenuOverlay.cs Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework 2020-01-22 22:57:52 +09:00
HotkeyExitOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HotkeyRetryOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HUDOverlay.cs Change display to always show progress bar, only hiding seeking handle instead 2020-01-24 14:21:22 +09:00
KeyCounter.cs Don't use gameplay clock in KeyCounter 2019-09-12 15:48:07 +09:00
KeyCounterAction.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs Update visibility of each key counter instead of this container 2020-02-02 14:47:14 +03:00
KeyCounterKeyboard.cs Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
KeyCounterState.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
PauseOverlay.cs Remove PausableGameplayContainer 2019-03-18 20:33:43 +09:00
Player.cs Drain starting at the first hitobject, not gameplay start 2019-12-27 16:16:30 +09:00
PlayerLoader.cs Pass bindable to BeatmapMetadataDisplay 2020-01-08 20:10:43 +01:00
ReplayPlayer.cs Invert BypassFail usage 2019-09-19 08:00:41 +03:00
ReplayPlayerLoader.cs Fix replay import from main menu causing a hard crash 2019-12-27 19:36:48 +09:00
ResumeOverlay.cs Make OverlayContainers with no blocking input VisibilityContainers 2019-10-14 16:27:59 -07:00
ScreenWithBeatmapBackground.cs change name of interface and expose method instead of seperate values 2019-11-25 07:24:29 +00:00
SkipOverlay.cs Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework 2020-01-22 22:57:52 +09:00
SoloResults.cs Code quality fixes 2019-06-29 12:29:12 +05:30
SongProgress.cs Change display to always show progress bar, only hiding seeking handle instead 2020-01-24 14:21:22 +09:00
SongProgressBar.cs Change display to always show progress bar, only hiding seeking handle instead 2020-01-24 14:21:22 +09:00
SongProgressGraph.cs Remove excess parenthesis 2019-11-25 22:37:07 +09:00
SongProgressInfo.cs Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
SquareGraph.cs CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00