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* Make aim accuracy scaling harsher * Use deviation-based scaling * Bring the balancing multiplier down * Adjust multipliers, fix incorrect deviation when using slider accuracy * Adjust multipliers * Update osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs Co-authored-by: James Wilson <tsunyoku@gmail.com> * Change high speed deviation threshold to 22-27 instead of 20-24 * Update tests --------- Co-authored-by: James Wilson <tsunyoku@gmail.com> |
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AimEvaluator.cs | ||
FlashlightEvaluator.cs | ||
RhythmEvaluator.cs | ||
SpeedEvaluator.cs |