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mirror of https://github.com/ppy/osu.git synced 2025-01-31 05:13:22 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Difficulty
StanR c53188cf45
Use total deviation to scale accuracy on aim, general aim buff (#31498)
* Make aim accuracy scaling harsher

* Use deviation-based scaling

* Bring the balancing multiplier down

* Adjust multipliers, fix incorrect deviation when using slider accuracy

* Adjust multipliers

* Update osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs

Co-authored-by: James Wilson <tsunyoku@gmail.com>

* Change high speed deviation threshold to 22-27 instead of 20-24

* Update tests

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Co-authored-by: James Wilson <tsunyoku@gmail.com>
2025-01-14 13:18:02 +00:00
..
Evaluators Use total deviation to scale accuracy on aim, general aim buff (#31498) 2025-01-14 13:18:02 +00:00
Preprocessing Fix code issues 2024-11-07 21:23:26 +05:00
Skills Use total deviation to scale accuracy on aim, general aim buff (#31498) 2025-01-14 13:18:02 +00:00
OsuDifficultyAttributes.cs Punish speed PP for scores with high deviation (#30907) 2025-01-09 13:27:54 +00:00
OsuDifficultyCalculator.cs Punish speed PP for scores with high deviation (#30907) 2025-01-09 13:27:54 +00:00
OsuLegacyScoreSimulator.cs Fix incorrect score conversion on selected beatmaps due to incorrect difficultyPeppyStars rounding 2024-01-10 19:30:18 +01:00
OsuPerformanceAttributes.cs Use total deviation to scale accuracy on aim, general aim buff (#31498) 2025-01-14 13:18:02 +00:00
OsuPerformanceCalculator.cs Use total deviation to scale accuracy on aim, general aim buff (#31498) 2025-01-14 13:18:02 +00:00