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* Make aim accuracy scaling harsher * Use deviation-based scaling * Bring the balancing multiplier down * Adjust multipliers, fix incorrect deviation when using slider accuracy * Adjust multipliers * Update osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs Co-authored-by: James Wilson <tsunyoku@gmail.com> * Change high speed deviation threshold to 22-27 instead of 20-24 * Update tests --------- Co-authored-by: James Wilson <tsunyoku@gmail.com> |
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.. | ||
Beatmaps | ||
Configuration | ||
Difficulty | ||
Edit | ||
Judgements | ||
Mods | ||
Objects | ||
Properties | ||
Replays | ||
Scoring | ||
Skinning | ||
Statistics | ||
UI | ||
Utils | ||
osu.Game.Rulesets.Osu.csproj | ||
OsuInputManager.cs | ||
OsuRuleset.cs | ||
OsuSkinComponentLookup.cs | ||
OsuSkinComponents.cs |