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mirror of https://github.com/ppy/osu.git synced 2024-11-16 19:57:36 +08:00
osu-lazer/osu.Game/Rulesets/Objects
2024-09-30 13:36:16 +02:00
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Drawables Adjust behaviour of hit animations toggle to match user expectations 2024-06-20 13:42:32 +02:00
Legacy add back protection against perfect curve segments with > 3 points 2024-08-21 12:03:15 +02:00
Pooling Merge branch 'master' into scrolling-alloc 2024-02-05 19:59:47 +01:00
Types Respect pre-empt time when auto-generating breaks 2024-07-23 13:30:13 +02:00
BarLineGenerator.cs Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
BezierConverter.cs Fix incorrect legacy conversion when B-splines are used 2023-11-20 15:08:58 +09:00
HitObject.cs Merge pull request #23443 from OliBomby/edit-nodesample 2024-06-18 11:12:02 +09:00
HitObjectLifetimeEntry.cs Remove unused using 2024-02-25 19:05:40 +03:00
HitObjectParser.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
HitObjectProperty.cs Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
IBarLine.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
PathControlPoint.cs Replace usages of is null with == null 2024-04-03 01:50:39 +08:00
SliderEventGenerator.cs Add better commenting around legacy last tick edge case 2023-10-04 13:45:26 +09:00
SliderPath.cs Updated comments 2024-05-31 08:20:19 +02:00
SliderPathExtensions.cs Fix distance spacing grid displaying incorrectly for unsnapped objects with duration 2024-09-30 13:36:16 +02:00
SyntheticHitObjectEntry.cs Automated pass 2023-06-24 01:00:03 +09:00