.. |
Components
|
Use generic Enum methods
|
2022-12-26 20:36:39 +01:00 |
Editor
|
Fix some more inspections
|
2022-12-16 20:21:19 +09:00 |
ArgonProSkin.cs
|
Change asset folder
|
2022-12-20 21:18:51 +09:00 |
ArgonSkin.cs
|
Add argon pro skin
|
2022-12-20 21:18:51 +09:00 |
BeatmapSkinProvidingContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
DefaultLegacySkin.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
GameplaySkinComponentLookup.cs
|
Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
|
2022-12-16 18:16:26 +09:00 |
GlobalSkinColours.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
GlobalSkinComponentLookup.cs
|
Remove LookupName from base ISkinComponentLookup
|
2022-11-09 17:46:43 +09:00 |
IAnimationTimeReference.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
IPooledSampleProvider.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
ISkin.cs
|
Add "Component" prefix to lookup naming
|
2022-11-09 17:46:43 +09:00 |
ISkinComponentLookup.cs
|
Remove LookupName from base ISkinComponentLookup
|
2022-11-09 17:46:43 +09:00 |
ISkinnableDrawable.cs
|
Rename SkinnableTarget to GlobalSkinLookup
|
2022-11-09 17:46:43 +09:00 |
ISkinnableTarget.cs
|
Add "Component" prefix to lookup naming
|
2022-11-09 17:46:43 +09:00 |
ISkinSource.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
ISkinTransformer.cs
|
Fix sprite dropdown not showing resources from non-legacy skins during gameplay
|
2022-09-22 18:53:43 +09:00 |
LegacyAccuracyCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
LegacyBeatmapSkin.cs
|
Add "Component" prefix to lookup naming
|
2022-11-09 17:46:43 +09:00 |
LegacyColourCompatibility.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
LegacyComboCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
LegacyFont.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
LegacyHealthDisplay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
LegacyJudgementPieceNew.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
LegacyJudgementPieceOld.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
LegacyKiaiFlashingDrawable.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
LegacyManiaSkinConfiguration.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
LegacyManiaSkinConfigurationLookup.cs
|
Add ability to pad stage vertically
|
2022-10-07 15:45:35 +09:00 |
LegacyManiaSkinDecoder.cs
|
Disable alpha component parsing in beatmap / skin colour sections
|
2022-09-21 16:11:41 +09:00 |
LegacyRollingCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
LegacyScoreCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
LegacySkin.cs
|
Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
|
2022-12-16 18:16:26 +09:00 |
LegacySkinDecoder.cs
|
Disable alpha component parsing in beatmap / skin colour sections
|
2022-09-21 16:11:41 +09:00 |
LegacySkinExtensions.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
LegacySkinTransformer.cs
|
Add legacy skin fallback when beatmap skin is providing resources
|
2022-10-12 17:47:20 +09:00 |
LegacySongProgress.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
LegacySpriteText.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
PausableSkinnableSound.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
PoolableSkinnableSample.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
RealmBackedResourceStore.cs
|
Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
|
2022-12-16 18:16:26 +09:00 |
ResourceStoreBackedSkin.cs
|
Add "Component" prefix to lookup naming
|
2022-11-09 17:46:43 +09:00 |
RulesetSkinProvidingContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
Skin.cs
|
Use generic Enum methods
|
2022-12-26 20:36:39 +01:00 |
SkinComboColourLookup.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
SkinConfigManager.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
SkinConfiguration.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
SkinCustomColourLookup.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
SkinImporter.cs
|
Fix some more inspections
|
2022-12-16 20:21:19 +09:00 |
SkinInfo.cs
|
Add argon pro skin
|
2022-12-20 21:18:51 +09:00 |
SkinManager.cs
|
Add argon pro skin
|
2022-12-20 21:18:51 +09:00 |
SkinnableDrawable.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinnableSound.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinnableSprite.cs
|
Add argon pro skin
|
2022-12-20 21:18:51 +09:00 |
SkinnableSpriteText.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinnableTargetComponentsContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinnableTargetContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinProvidingContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinReloadableDrawable.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinTransformer.cs
|
Add "Component" prefix to lookup naming
|
2022-11-09 17:46:43 +09:00 |
SkinUtils.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
TrianglesSkin.cs
|
Fix SkinnableSprite lookups broken in lazer-first skins
|
2022-11-13 12:46:21 +09:00 |
UnsupportedSkinComponentException.cs
|
Remove LookupName from base ISkinComponentLookup
|
2022-11-09 17:46:43 +09:00 |